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[Items]

Super Missile Tanks: Method of use- Fire Button.
Super Missiles are much more powerful than
standard Missiles. For every Super Missile Tank
that you collect, you'll be able to carry five more
of these explosive items.

Power Bombs: Method of use- Fire Button in a ball.
The blast of these powerful bombs can hit everything
on the screen.

Grappling Beam: Method of use- Fire Button.
You can use this beam to grab onto special blocks,
then swing into open areas.

X-Ray Scope: Method of use- Dash Button held down.
(Samus cannot move while using this item)
This item allows you to see hidden passages.


Energy Re-charge: You can refill your Energy Tanks
to
capacity by tapping into an energy charge unit.

Missile Re-Charge: You can refill your Missile capacity
by tapping into a Missile charge unit.

Reserve Tanks: Reserve Tanks act as Samus' emergency
energy source. Reserve Tanks are empty when you collect
them.


Ice: The Ice Beam freezes enemies for a short time. You
can use frozen enemies as platforms.

Wave: The Wave Beam sends out a charge in a wavy pattern
and pierces some obstacles.

Spazer: The Spazer Beam is a three beam attack allowing
you to hit objects in a wider range.

Plasma: The most powerful of all the beams which can
destroy several targets at once.


Gravity Suit: This suit reduces the damage from enemy attacks to one fourth and allows you to move freely in water-filled areas.

Space Jump: With the Space Jump Boots, Samus can jump
continuously in the air and fly through open areas. To operate
this item, press the jump buton just after Samus peaks in
a somersault jump.

Speed Booster: These boots allow Samus to run at an
incredible speed and make her invincible as she runs
through enemies.

Bomb: When you h ave the bombs, you can set explosive
devices by maknig Samus roll into a ball and pressing the
fire button. In addition to damaging enemies, bombs can
blow open certain sections of the floors and walls.

Spring Ball: The Spring Ball allows Samus to jump while
she is rolled up in a ball.
Screw Attack: This powerful item turns Samus' suit into
a weapon. When the Screw Attack is activated, Samus
can somersault into enemies and destroy them. (The
Scew Attack doesn't work in water, unless Gravity Suit
is activated.)


Red Doors: These doors can be opened the impact of five
Missiles or one Super Missile.

Green Doors: A single Super Missile opens Green Doors.

Yellow Doors: Super Bombs open Yellow Doors.

Metal Doors: Metal Doors can only be opened when they are
flashing. You can make Metal Doors flash by defeating
certain enemies.

Metal Poles: There are several metal poles in the passages
of Zebes. The color of the lights above these poles should
give you an idea on how to make them move out of the way.
©Super Metroid Instruction Manuel